Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18363
?
31855
?
28067
?
37392
?
35226
?
37469
?
21234
?
49720
?
17836
?
1685
Total damage to objectives
838
8198
5769
8779
4696
46732
78738
16923
26021
4668
Total damage to buildings
0
382
5360
3636
1128
17897
2076
8724
2648
472
Total damage shielded
0
0
0
0
0
0
0
0
0
3773
Total heals on teammates
0
0
0
0
701
0
0
0
0
43184

Abilities usage

in numbers

Decisive Strike (Q)

92xpressed

Courage (W)

18xpressed

Judgment (E)

75xpressed

Demacian Justice (R)

6xpressed

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Garen

Summoner spell

Most popular spells
?
?
50.3% WR(16691 Matches)
?
?
49.0% WR(4244 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.64% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Garen
?
Darius
0.08KDA2.67
0.08%Kill Participation0.46%
23Vision Score36
18,363Damage Dealt37,469
0Max CS Advantage57
65CS in First 10 Minutes81

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead4
Blue67,521G
Difference+13,036G
Red80,557G
?
11,925G
?
14,343G
?
14,236G
?
17,049G
?
9,968G
8,618G
2,108G
4,359G
1,635G
414G
20,543G
?
16,451G
?
18,595G
?
15,414G
?
9,554G
?